PolygonalSolution
You can skip the cutscenes with "Left Shift"!
Credits:
PolygonPotato: Music, Programming, 3d Art
LalitoTg: Concept art, Boomerang behavior and art, final boss design
Devlog:
As of right now it is a WIP sadly lost a day due to the fact that the game needs to be in WebGL and I didn't know that the shaders I was using for the visuals of the game didn't work in WebGL so I had to fix that haha
Update 2, the tutorial is ready, no story elements yet, as of right now the end of the tutorial is leaving the cave.
Update 3 (30/1/2025) the intro for the game and the first boss are in! working super fast on this last day to create the final level and the final boss, a lot of stuff was cut but I hope that I can release something I feel proud of, as short as it might be
Update 4 (5 hours left) as of right now the game resets when you finish the cutscene after the first fight, i dont know if im going to make it honestly, but I had tons of fun and I see this as the rebirth of my game dev career, even if I dont finish this right now, I thank everyone for this oportunnity, I genuenly hope this becomes a stepping stone for my future as a dev.
Update 5 (1 HOUR AND 2 MINUTES LEFT HAHA) I did it! I feel proud enough with the final product, its defnitively not what I had in mind first but im happy with the result, as I didnt give up and the game can be compleated, this was an amazing experience, thanks for playing!
Updated | 4 days ago |
Published | 7 days ago |
Status | In development |
Platforms | HTML5 |
Author | PolygonPotato |
Genre | Action |
Made with | Unity |
Comments
Log in with itch.io to leave a comment.
Wow! Honestly I didn't come into this expecting much, but the gameplay really took me by surprise. Although it took me a little bit of time to get used to the specific keys for attacking and dodging, I eventually got the hang of it. The simple models make the experience even more charming in my opinion, although I would've personally liked a little more platforming, but hey: take that as a note for next project :3
Thanks for the feedback and your kind words! Im glad you enjoyed the game, and I agree with you the game needs more content, I wanted to make more levels to use the platforming mechanics but the time constraint was too much haha, I will keep working on the project and I will add more levels.
Thanks for playing!